Ufc 2 training tips12/13/2022 ![]() ![]() To learn more about how the systems work, read our Real Player Motion Tech Striking Deep Dive. The lower your stamina, the less damage you will cause, and the more damage you will take. Missing strikes will also cost a lot more than landing them. The bigger the strike, the more stamina your fighter will lose. Your fighter has a stamina meter that will be depleted every time you throw a strike. However, it's not as simple as throwing as many strikes as you can. The more damage you do to a region over a short period of time, the more likely you are to create a health event like a stun, knock down, or knockout. When striking, you can attack your opponent's head, body, or legs – each of which has its own health meter. Was this article helpful? 48% of 1836 players found this article helpful.Creative Director Brian Hayes gives his tips for success when it comes to striking in EA SPORTS UFC 3. Need help with something else? Read our UFC Mobile troubleshooting article.įor more information, visit the official EA SPORTS UFC Mobile page or visit us on Facebook and Twitter. The more points you earn by the end of the Live Event, the better the prize you will receive.Īny rewards earned will be sent to your Inbox 24-48 hours after the end of the Live Event. You can earn points for each fight you complete. Live Events are limited-time fights based on real UFC events. Star rewards, winning and significant strikes landed on your opponent will increase the amount of coins earned after each fight. You can earn Stars based on the amount of health remaining at the end of a fight. The progression map consists of 199 fights, including 19 Main Events, 9 Title Fights, and prizes. There are four different progression maps, and each Fighter has their own version of their progression map with your Star rewards and coins earned. The shine on Abilities indicates that you have a matching bonus for training that Ability. Why do certain Abilities shine on the training screen? If you receive a Fighter you already own you can use that Fighter as a training partner to gain training experience. ![]() You can use Fighters and Abilities to train other Fighters. If the Abilities matched are the same type, you will not receive the matching bonus. When you apply a training item that matches the Abilities for your Fighter, you will earn a matching bonus. Fighters and Abilities can be leveled from 1 to 50. You can increase your experience significantly by matching Abilities. As your Fighter levels up, you earn experience and Abilities. Training and ProgressionĮach Fighter has a unique deck of Abilities that can be trained. Only the active Fighter in each weight class generates Salary. Fighter's SalaryĮach Fighter’s Salary will increase as the Fighters level up. You will not consume your Boost until a fight begins. Will backing out to the career map consume my Boost? Boost will slowly regenerate on its own once your supply drops below ten, or you can purchase a Boost pack in the store to refill immediately. ![]() You can have as many Boost packs as you want at any given time. Why are there 50 and 100 Boost packs in the Store if the Boost limit is 10/10? You can use items found in these packs to train Abilities. These packs include Fighters and Abilities. There are two types of packs: Starter or Training packs. There is no limit to the amount of Boost that can be applied during a single fight. You can also purchase Gold or Boost packs.īoost increases your Fighter's Standup and Ground stats for a single fight. In the game's store, you can purchase packs with both in-game and premium currencies (Gold). The game introduces new Abilities automatically as you keep playing. Once your Abilities are charged, tap the Ability icon at the bottom left corner of the screen to trigger a significant strike. For a submission, tap to fill up the meter to cause damage to your opponent.For a takedown, tap to move the mini game indicator into the targeted zone.During the meter-based mini game, you'll need to do one of the following: Land a perfect takedown or submission to charge a set of Abilities. To block, press and hold with two fingers.You can perform defensive moves like dodging and blocking: Striking the other player's core will charge up your special moves called Abilities. You can perform offensive moves like striking.
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